Your church website could be better. Even if you paid a lot of money a few years ago, it's not exactly what you want. Maybe it doesn't exist at all, or maybe the volunteer who built it left for another church. While the reasons for not having a good church website are infinite, the way to create a better church website has just gotten a bit simpler with this guide designed to help anyone interested in attempting to implement a new website for a church. This is a book each minister, congregational president, and church library needs. The book starts with an argument for having a better website. If you've had trouble convincing your board or members of the need, you'll find some resources that might help. The guide then presents some suggestions about the kind of framework to use in building your new or updated site. The next part of the book takes a look at a website from top to bottom, going over most of what you'll need to create an effective design. Ratings are given for relative importance and difficulty of web page elements. The book then discusses pages of a typical church website, making some suggestions as to how to lay the pages out. You will also learn about several of the most popular and useful add-ons available for church websites. The entire book is written with budget in mind, since the author designs websites for local churches at a fraction of the cost of many custom web design businesses. The book is a pragmatic guide that covers most of what you'll need without trying to give step-by-step details, especially since it's meant to be applicable to many available systems. While the book can function as a basic guide to building your own sites, it's as much a list of suggestions that can help you navigate what you already have and what you will be shopping for when you get a website. It will help you understand what your web developer will be doing for you, whether it's someone you hire or a volunteer. Think of it this way: would you buy a car without doing a little research on the kind of car you need and the available options? A good website costs as much as a car, yet many churches get taken by slick sales pitches. This book will help you to at least understand what those salesmen are trying to offer. The book does not take a stance on the best way for your church to build a website. Rather, it offers options, suggestions, and a quick education on what could be useful in your decision-making and implementation of a new church website. Some of the ideas could save your church thousands of dollars, while others might allow you to see why spending the money is worth it. A few tricks might even save you something more valuable than money: time, especially if you're trying to build your own church website. The web designer who wrote this book routinely builds sites in three days or less, and you'll see screenshots of the results. While the goal may not be for you to speed-build your new church site, it's certainly tempting to find out how someone learned to build websites in three days while the local custom website building boutique will ask for six months to a year. If you want to look at some of the results before you purchase the book, please check out luthernet.org to see several examples of three-day website upgrades. Passiveninja.com also has a portfolio section showing more of the same: modern, mobile-friendly websites built in a few days using the tools and techniques in this book. Bonus articles discussing web design and church ministry efforts are included, as well as an annotated ministry resources list compiled by Lisa Jaeger. If you are looking for a DIY guide to building your own non-church website, this book will also help you. While it's geared towards churches, most of the ideas can be used with small business websites, education websites, family blogs, and many others, since the designer has built all kinds of sites over the years using mostly Joomla and Google Sites.
Targeted at Library and Information Science (LIS) professionals, this book concentrates on usability evaluation methods used to design usable and user-centered library websites. Aimed at the practitioner, it is a practical guide to methods that are used to gather information from potential users that shape the design of the website based on an interactive design process. From planning the study to writing the report, this book guides the reader through the process of usability evaluation using examples from the author's experience with usability evaluation of library interfaces. It describes usability techniques, procedures, report writing, and design changes that lead to a user-centered interface.
It's official: there are no longer any valid excuses for having an unattractive and ineffective website. Here are the really key things you need to know to make your site beautiful and brilliant. 179+ great ideas for creating a fabulous website and avoiding a website catastrophe. This book presents both the detail and the philosophical aspects of website design in an easy-to-read, quickly digestible list format. Not a "how-to" book, but rather a list of points that you must know, understand and apply to your next website project. Designed for business owners, not for web developers (though most of them could learn some things from it).
The multidisciplinary nature of learning-games development is key to successful projects. In this book, leaders in the field of serious games and professionals in entertainment games share practical guidelines and lessons learned from their own experiences researching and developing learning games. This volume includes: * A summary of the key elements of design and development that require particular attention from multiple disciplines to ensure success * An overview of successful models and methods, and of the tradeoffs made throughout the process, to help guide development * Cohesive, multidisciplinary views of the issues that may arise and of the techniques applied in order to produce effective learning games grounded in specific experiences, community consensus, and analysis of successful learning games that have already been released * The stories behind the games, to illustrate how final design and development decisions were reached. Aimed at professionals and academics interested in developing and researching learning games, it offers a comprehensive picture of the state of the art.
Keep all of your internet website passwords and logins in one location. This journal has hundreds of entry spaces organized from A-Z by letter. There is also plenty of room for notes, network information, and any other computer information that you might need. Buy one for yourself, for family and friends. We have hundreds of unique covers available.